Ranges

Range Rules Reminder

Please read and review the complete Range Rules before using the ranges.

Multi-Use Ranges

Ranges 1, 2, 3, 4, 5 and 6
Paper target, steel targets or self-healing (plastic) targets only.
Minimum distance on steel targets: 7 yards on pistol, 50 yards on rifle. No shotgun/birdshot on club backers.

Rifle Ranges

Ranges 7, 8 , 9
75 Yards, 100 Yards & 200 Yards
No pistol may be used on ranges 7/75-yd, 8/100-yd and 9/200-yd ranges. 7/75-yd range - paper targets only, no steel targets

Archery Range

Outdoor & Indoor Ranges

Trap Shooting

Trap Field with Electronic & Manual Traps

Range Rules & Info

  Club Rules & Policy
  Rifle / Pistol Range Rules
  Archery / Hunting-Trapping Rules

For more details, call the club 610-682-6902 on weekends or 610-295-4735 anytime.

Map of Ranges

We’ve provided a detailed map with range and outbuilding locations. 

Range Rules

Range Hours: 8am – Sunset, No Exceptions

RANGE RULES have been posted on all ranges! Failure to comply with posted rules may result in the suspension of membership. Eye and ear protection are mandatory on the ranges.

Detailed Rules & Policies

Click the links below to view or download club and range rules:

Range Restrictions

Notice: Range use restricted during scheduled club events.
Please check the calendar before planning your trip to the range.

Range restrictions apply as follows:

  • 3-D Archery Match: All ranges are closed during the match.
  • Cowboy Match: Pistol Ranges Closed, most rifle ranges open.
  • IPSC / TAPS Match: Pistol Ranges Closed, most rifle ranges open.
  • Steel Match: Pistol Ranges Closed, most rifle ranges open.
  • Major Events: All ranges are usually closed. Check calendar for details.
  • Spring Clean-Up Weekend: Range use limited depending on activities.

Guest Passes

Guest passes are available at the club for MEMBERS’ use when bringing a guest.

  • Located at clubhouse door black box
  • Cost is $10 for the day.
  • Three guests per member are allowed per day.
  • Fill out the pass, include payment, and put it in the slot on the door.
  • GUESTS must be with a MEMBER and have a valid GUEST PASS, otherwise it is considered TRESPASSING and you will be PROSECUTED!
  • If a member is caught with a guest & they do not have a valid pass paid for in the box, their membership status will be brought before the board.

Firearm Safety: First, Last and Always

The 10 Commandments to Firearm Safety

Watch the firearm safety video from the National Shooting Sports Foundation (NSSF) , The Firearm Industry Trade Association.

Resources

The Four Basic Rules of Firearm Safety

(first codified by Colonel Jeff Cooper* of the U.S. Marines and known through the shooting world, in order, as rules 1 -4)

  1. Rule One: Always handle firearms as if they are loaded.
  2. Rule Two: Never let the muzzle cross anything which you are not willing to destroy. (aka: “Always keep the firearm pointed in a safe direction.”
  3. Rule 3: Keep your finger off the trigger until your sights are on the target.
  4. Rule 4: Always be sure of your target and what is beyond and around your target.

Other worthwhile firearm safety rules that don’t have official numbers:

  • Make sure the barrel is clear of dirt and obstructions.
  • Keep firearms inaccessible to unauthorized persons.
  • Use ear and eye protection while shooting.
  • Use safety glasses while cleaning your firearm (protects you from springs, solvents, etc.)

Colonel Jeff Cooper was the most influential person of the 20th Century in the development of modern firearms tactics and doctrine. He was the founder of Gunsite Academy, the most famous firearms training facility in the world. He was the father of the tactical shotgun and the scout rifle and his contributions are too numerous to list here.

Clearing Malfunctions

Clint Smith of Thunder Ranch shows how to clear a malfunction from virtually any modern auto pistol.

Clint Smith, founder of Thunder Ranch (a world-famous firearms training facility) and instructor in the clearing malfunctions video below, served as operations manager of Gunsite Academy under Jeff Cooper.